<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
	<Script file="EnchantingSell_Enchante_Frame.lua" />

	<Button name = "EnchantingSell_Enchante_HeaderTemplate" virtual="true">
		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
		<Scripts>
			<OnClick>
				SortEnchante(string.sub(this:GetName(), 31));
			</OnClick>
			<OnEnter>
				GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
				GameTooltip:SetText(ENCHANTINGSELL_ENCHANTE_TOOLTIP_HEADER);
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Button>
	
	<Button name="EnchantingSell_Enchante_ListTemplate" inherits="EnchantingSell_Enchante_EnchanteListTemplate" virtual="true" hidden="true">
		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
		<Scripts>
			<OnClick>
				if ( IsShiftKeyDown() ) then
					addText = this.ChatTextForAdd;
					if ( WIM_EditBoxInFocus and addText) then
						WIM_EditBoxInFocus:Insert(addText);

					elseif ( ChatFrameEditBox:IsVisible() and addText ) then
						ChatFrameEditBox:Insert(addText);
					end
				else
					EnchantingSell_Enchante_List_OnClick();
				end
			</OnClick>
			<OnEnter>
				GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
				GameTooltip:SetText(ENCHANTINGSELL_ENCHANTE_TOOLTIP_LIST);
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Button>
	
	<Button name = "EnchantingSell_Enchante_ReagentsTemplate" inherits="EnchantingSell_Enchante_ReagentsListTemplate" virtual="true" hidden="true">
		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
		<Scripts>
			<OnClick>
				if ( IsShiftKeyDown() ) then
					addText = this.ChatTextForAdd;
					if ( WIM_EditBoxInFocus and addText) then
						WIM_EditBoxInFocus:Insert(addText);

					elseif ( ChatFrameEditBox:IsVisible() and addText ) then
						ChatFrameEditBox:Insert(addText);
					end
				end
			</OnClick>
			<OnEnter>
				GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
				GameTooltip:SetText(ENCHANTINGSELL_ENCHANTE_TOOLTIP_REAGENTS);
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnDoubleClick>
				local idReagent = ESell_Reagent_getId(getglobal(this:GetName().."_Name"):GetText());
				Toggle_EnchantingSell("EnchantingSell_Componant_Frame");
				SelectIdComponant(idReagent);
			</OnDoubleClick>
		</Scripts>
	</Button>

	<Button name = "EnchantingSell_Enchante_EnchanteListTemplate" virtual="true">
		<Size>
			<AbsDimension x="285" y="14" />
		</Size>
		<Layers>
			<Layer level="BORDER">
				<FontString name="$parent_MakeCount" inherits="EnchantingSell_VerySmallFont" wraponspaces="false" justifyH="LEFT">
					<Size>
						<AbsDimension x="20" y="14"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
					<Color r="0.85" g="0.85" b="0.85"/>
				</FontString>
				<FontString name="$parent_Name" inherits="GameFontNormalSmall" justifyH="LEFT">
					<Size>
						<AbsDimension x="92" y="14"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_MakeCount" relativePoint="TOPRIGHT"/>
					</Anchors>
				</FontString>
				<FontString name="$parent_OnThis" inherits="GameFontNormalSmall" justifyH="LEFT">
					<Size>
						<AbsDimension x="53" y="14"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="TOPRIGHT"/>
					</Anchors>
					<Color r="0.85" g="0.85" b="0.85"/>
				</FontString>
				<FontString name="$parent_Bonus" inherits="GameFontHighlightSmall" justifyH="LEFT">
					<Size>
						<AbsDimension x="75" y="14"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_OnThis" relativePoint="TOPRIGHT"/>
					</Anchors>
					<Color r="0.85" g="0.85" b="0.85"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame name = "$parent_Price" inherits="EnchantingSell_Price_Template">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent_Bonus" relativePoint="TOPRIGHT"/>
				</Anchors>
			</Frame>
		</Frames>
	</Button>
	<Button name = "EnchantingSell_Enchante_ReagentsListTemplate" virtual="true">
		<Size>
			<AbsDimension x="300" y="14" />
		</Size>
		<Layers>
			<Layer level="BORDER">
				<Texture name="$parent_Icone">
					<Size>
						<AbsDimension x="12" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
					<NormalTexture file=""/>
				</Texture>
				<FontString name="$parent_Name" inherits="GameFontNormalSmall" justifyH="LEFT">
					<Size>
						<AbsDimension x="120" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Icone" relativePoint="TOPRIGHT"/>
					</Anchors>
					<Color r="0.85" g="0.85" b="0.85"/>
				</FontString>
				<FontString name="$parent_Nb" inherits="GameFontNormalSmall" justifyH="CENTER">
					<Size>
						<AbsDimension x="40" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="TOPRIGHT"/>
					</Anchors>
					<Color r="0.85" g="0.85" b="0.85"/>
				</FontString>
				<FontString name="$parent_NbOther" inherits="GameFontNormalSmall" justifyH="CENTER">
					<Size>
						<AbsDimension x="40" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Nb" relativePoint="TOPRIGHT"/>
					</Anchors>
					<Color r="0.85" g="0.85" b="0.85"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame name = "$parent_PriceUnite" inherits="EnchantingSell_Price_Template">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent_NbOther" relativePoint="TOPRIGHT"/>
				</Anchors>
			</Frame>
			<Frame name = "$parent_PriceTotal" inherits="EnchantingSell_Price_Template">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent_PriceUnite" relativePoint="TOPRIGHT"/>
				</Anchors>
			</Frame>
		</Frames>
	</Button>
<!--Fin Templates -->
	<Frame name="EnchantingSell_Enchante_Frame" setAllPoints="true" enableMouse="true" parent="EnchantingSell_Frame" hidden="true" id="1">
		<HitRectInsets>
			<AbsInset left="0" right="30" top="0" bottom="75"/>
		</HitRectInsets>
		<Frames>
			<Frame name="EnchantingSell_NameEnchantorSelected">
				<Size>
					<AbsDimension x="200" y="14"/>
				</Size>
				<Anchors>
					<Anchor point="CENTER" relativeTo="$parent" relativePoint="TOP">
						<Offset>
							<AbsDimension x="0" y="-51"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer>
						<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="CENTER" text="Test">
							<Size>
								<AbsDimension x="200" y="14"/>
							</Size>
							<Anchors>
								<Anchor point="TOP"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
			<Frame name="EnchantingSell_DropDownArmor" inherits="UIDropDownMenuTemplate" id="1">
				<Anchors>
					<Anchor point="CENTER" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="210" y="-83"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						UIDropDownMenu_SetWidth(80);
						this.tooltipText= "";
					</OnLoad>
					<OnShow>
						UIDropDownMenu_ClearAll(this);
						UIDropDownMenu_Initialize(this, ESell_Option_DropDownArmor_Initialize);
					</OnShow>
					<OnEnter>
						GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
						GameTooltip:SetText(this.tooltipText);
						GameTooltip:Show();
					</OnEnter>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
			</Frame>
			<Button name="EnchantingSell_CraftCreateButton" inherits="UIPanelButtonTemplate" text="ENCHANTINGSELL_ENCHANTE_BUTTON_CREATEENCHANTE">
				<Size>
					<AbsDimension x="80" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="CENTER" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="305" y="-80"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						EnchantingSell_DoCraft(listIdSelected);
					</OnClick>
				</Scripts>
			</Button>
			<CheckButton name="EnchantingSell_CheckSortByDoCraft" inherits="OptionsCheckButtonTemplate">
				<Size>
					<AbsDimension x="22" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="30" y="-72"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BORDER">
						<FontString inherits="GameFontNormalSmall" justifyH="LEFT" text="ENCHANTINGSELL_ENCHANTE_CHECK_SORTBYCRAFT">
							<Size>
								<AbsDimension x="100" y="22"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="25" y=""/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnShow>
						this:SetChecked(EnchantingSell_PlayerConfig.CheckSortByDoCraft);
					</OnShow>
					<OnClick>
						EnchantingSell_PlayerConfig.CheckSortByDoCraft = this:GetChecked();
						SortEnchante();
					</OnClick>
				</Scripts>
			</CheckButton>
			<Frame name="EnchantingSell_Enchante_PriceFrame" hidden="false">
				<Size>
					<AbsDimension x="176" y="87" />
				</Size>
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="EnchantingSell_Enchante_Frame" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="2" y="-411"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<Texture file="Interface\MerchantFrame\UI-Merchant-BotLeft">
							<Size>
								<AbsDimension x="80" y="87"/>
							</Size>
							<Anchors>
								<Anchor point="TOPRIGHT">
									<Offset>
										<AbsDimension x="-96" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.71" right="1" top="0.66" bottom="1"/>
						</Texture>
						<Texture file="Interface\MerchantFrame\UI-Merchant-BotRight">
							<Size>
								<AbsDimension x="96" y="87"/>
							</Size>
							<Anchors>
								<Anchor point="TOPRIGHT"/>
							</Anchors>
							<TexCoords left="0.25" right="1" top="0.66" bottom="1"/>
						</Texture>
					</Layer>
				</Layers>
				<Frames>
					<Frame name="EnchantingSell_Enchante_MoneyFrame" inherits="SmallMoneyFrameTemplate">
						<Anchors>
							<Anchor point="TOPRIGHT" relativeTo="EnchantingSell_Enchante_PriceFrame" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="-40" y="-6"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								MoneyFrame_SetType("PLAYER_TRADE");
							</OnLoad>
						</Scripts>
						<Frames>
							<Button name="EnchantingSell_Enchante_MoneyChangeButton" toplevel="true" >
								<Size>
									<AbsDimension x="132" y="15"/>
								</Size>
								<Anchors>
									<Anchor point="TOPRIGHT"/>
								</Anchors>
								<Scripts>
									<OnEnter>
										GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
										GameTooltip:SetText(ENCHANTINGSELL_ENCHANTE_TOOLTIP_TOTALPRICE);
									</OnEnter>
									<OnLeave>
										GameTooltip:Hide();
									</OnLeave>
									<OnDoubleClick>
										EnchantingSell_Enchante_Price_DoubleClic();
									</OnDoubleClick>
								</Scripts>
							</Button>

							<Frame name="EnchantingSell_Enchante_TotalPriceNotBenefFrame"  hidden="true">
								<Size>
									<AbsDimension x="130" y="20" />
								</Size>
								<Anchors>
									<Anchor point="RIGHT" relativeTo="EnchantingSell_Enchante_MoneyChangeButton" relativePoint="LEFT">
										<Offset>
											<AbsDimension x="-3" y="3"/>
										</Offset>
									</Anchor>
								</Anchors>
								<Layers>
									<Layer level="BORDER">
										<FontString name="$parent_Title" inherits="GameFontNormalSmall" justifyH="CENTER" justifyV="TOP" text="ENCHANTINGSELL_ENCHANTE_REAGENTS_LISTHEADER_PRICETOTALNOBENEF">
											<Size>
												<AbsDimension x="70" y="10"/>
											</Size>
											<Anchors>
												<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
											</Anchors>
										</FontString>
									</Layer>
								</Layers>
								<Frames>
									<Frame name = "$parent_Price" inherits="EnchantingSell_Price_Template" justifyH="RIGHT" justifyV="TOP">
										<Anchors>
											<Anchor point="LEFT" relativeTo="$parent_Title" relativePoint="RIGHT"/>
										</Anchors>
									</Frame>
								</Frames>
							</Frame>
						</Frames>
					</Frame>
				</Frames>
			</Frame>
			<ScrollFrame name="EnchantingSell_Enchante_ScrollFrame" inherits="ClassTrainerListScrollFrameTemplate">
				<Size>
					<AbsDimension x="296" y="220"/>
				</Size>
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="EnchantingSell_Enchante_Frame" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="-67" y="-97"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						this:SetHeight( 20 + (ENCHANTINGSELL_NUM_LINE_ENCHANTES * 14) );
					</OnLoad>
					<OnVerticalScroll>
						FauxScrollFrame_OnVerticalScroll(ENCHANTINGSELL_NUM_LINE_ENCHANTES, UpDateListeEnchante);
					</OnVerticalScroll>
				</Scripts>
			</ScrollFrame>
			<Frame name="EnchantingSell_Enchante_ScrollFrame_Children">
				<Frames>
					<Button name = "EnchantingSell_Enchante_HeaderName" inherits="EnchantingSell_Enchante_HeaderTemplate" id="1">
						<Size>
							<AbsDimension x="110" y="14"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_ScrollFrame" relativePoint="TOPLEFT">
								<Offset>
									<AbsDimension x="8" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Layers>
							<Layer level="BORDER">
								<FontString inherits="GameFontNormalSmall" wraponspaces="false" justifyH="LEFT" text="ENCHANTINGSELL_ENCHANTE_HEADER_NAME"/>
							</Layer>
						</Layers>
					</Button>		
					<Button name = "EnchantingSell_Enchante_HeaderOnThis" inherits="EnchantingSell_Enchante_HeaderTemplate" id="2">
						<Size>
							<AbsDimension x="55" y="14"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_HeaderName" relativePoint="TOPRIGHT"/>
						</Anchors>
						<Layers>
							<Layer level="BORDER">
								<FontString inherits="GameFontNormalSmall" wraponspaces="false" justifyH="CENTER" text="ENCHANTINGSELL_ENCHANTE_HEADER_ONTHIS"/>
							</Layer>
						</Layers>
					</Button>		
					<Button name = "EnchantingSell_Enchante_HeaderBonus" inherits="EnchantingSell_Enchante_HeaderTemplate" id="3">
						<Size>
							<AbsDimension x="75" y="14"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_HeaderOnThis" relativePoint="TOPRIGHT"/>
						</Anchors>
						<Layers>
							<Layer level="BORDER">
								<FontString inherits="GameFontNormalSmall" wraponspaces="false" justifyH="CENTER" text="ENCHANTINGSELL_ENCHANTE_HEADER_BONUS"/>
							</Layer>
						</Layers>
					</Button>		
					<Button name = "EnchantingSell_Enchante_HeaderPrice" inherits="EnchantingSell_Enchante_HeaderTemplate" id="4">
						<Size>
							<AbsDimension x="45" y="14"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_HeaderBonus" relativePoint="TOPRIGHT"/>
						</Anchors>
						<Layers>
							<Layer level="BORDER">
								<FontString inherits="GameFontNormalSmall" wraponspaces="false" justifyH="CENTER" text="ENCHANTINGSELL_ENCHANTE_HEADER_MONEY"/>
							</Layer>
						</Layers>
					</Button>		
					<Button name = "EnchantingSell_Enchante_List1" inherits="EnchantingSell_Enchante_ListTemplate" id="1">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_HeaderName" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-3"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List2" inherits="EnchantingSell_Enchante_ListTemplate" id="2">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List1" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List3" inherits="EnchantingSell_Enchante_ListTemplate" id="3">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List2" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List4" inherits="EnchantingSell_Enchante_ListTemplate" id="4">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List3" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List5" inherits="EnchantingSell_Enchante_ListTemplate" id="5">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List4" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List6" inherits="EnchantingSell_Enchante_ListTemplate" id="6">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List5" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List7" inherits="EnchantingSell_Enchante_ListTemplate" id="7">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List6" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List8" inherits="EnchantingSell_Enchante_ListTemplate" id="8">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List7" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List9" inherits="EnchantingSell_Enchante_ListTemplate" id="9">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List8" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List10" inherits="EnchantingSell_Enchante_ListTemplate" id="10">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List9" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List11" inherits="EnchantingSell_Enchante_ListTemplate" id="11">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List10" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List12" inherits="EnchantingSell_Enchante_ListTemplate" id="12">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List11" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List13" inherits="EnchantingSell_Enchante_ListTemplate" id="13">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List12" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List14" inherits="EnchantingSell_Enchante_ListTemplate" id="14">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List13" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
					<Button name = "EnchantingSell_Enchante_List15" inherits="EnchantingSell_Enchante_ListTemplate" id="15">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_List14" relativePoint="BOTTOMLEFT"/>
						</Anchors>
					</Button>
				</Frames>
			</Frame>
			<Frame name="EnchantingSell_Enchante_FrameHorizontalBar">
				<Size>
					<AbsDimension x="256" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_ScrollFrame" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="-5" y="5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="EnchantingSell_Enchante_FrameHorizontalBarLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
							<Size>
								<AbsDimension x="256" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT"/>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0" bottom="0.25"/>
						</Texture>
						<Texture name="EnchantingSell_Enchante_FrameHorizontalBarRight" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
							<Size>
								<AbsDimension x="75" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativeTo="EnchantingSell_Enchante_FrameHorizontalBarLeft" relativePoint="RIGHT"/>
							</Anchors>
							<TexCoords left="0" right="0.29296875" top="0.25" bottom="0.5"/>
						</Texture>
					</Layer>
				</Layers>
			</Frame>

			<Frame name="EnchantingSell_Enchante_DetailFrameNew" hidden="false">
				<Size>
					<AbsDimension x="295" y="50"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_ScrollFrame" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="5" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
				<frames>
					<Button name = "EnchantingSell_Enchante_DetailFrame_Icone">
						<NormalTexture file=""/>
						<Size>
							<AbsDimension x="28" y="28"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								if EnchantingSell_Enchante_DetailFrame_Icone.hitemLink then
									DebugMessage("Enter Icone; Link : "..EnchantingSell_Enchante_DetailFrame_Icone.hitemLink);
									GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
									GameTooltip:SetHyperlink(ESell_HitemFromLink(EnchantingSell_Enchante_DetailFrame_Icone.hitemLink));
								else
									DebugMessage("Link as nil value");
								end
							</OnEnter>
							<OnClick>
								if ( IsShiftKeyDown() ) then
									local link = EnchantingSell_Enchante_DetailFrame_Icone.hitemLink;

									if ( WIM_EditBoxInFocus and link) then
										WIM_EditBoxInFocus:Insert(link);

									elseif ( ChatFrameEditBox:IsVisible() and link ) then
										ChatFrameEditBox:Insert(link);
									end
								end
							</OnClick>

							<OnLeave>
								GameTooltip:Hide();
							</OnLeave>
						</Scripts>
					</Button>
					<Button name = "EnchantingSell_Enchante_DetailFrame_Detail">
						<Size>
							<AbsDimension x="295" y="48" />
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_DetailFrameNew" relativePoint="TOPLEFT">
								<Offset>
									<AbsDimension x="10" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Layers>
							<Layer level="BORDER">
								<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT">
									<Size>
										<AbsDimension x="295" y="12"/>
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_DetailFrame_Icone" relativePoint="TOPRIGHT">
											<Offset>
												<AbsDimension x="5" y="2"/>
											</Offset>
										</Anchor>
									</Anchors>
								</FontString>
								<FontString name="$parent_OutilNeededHeader" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="TOP" text="ENCHANTINGSELL_ENCHANTE_DETAIL_TOOLNEEDED_HEADER">
									<Size>
										<AbsDimension x="60" y="10"/>
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="BOTTOMLEFT">
											<Offset>
												<AbsDimension x="0" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="0.85" g="0.85" b="0.85"/>
								</FontString>
								<FontString name="$parent_OutilNeeded" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="TOP" >
									<Size>
										<AbsDimension x="210" y="20"/>
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT" relativeTo="$parent_OutilNeededHeader" relativePoint="TOPRIGHT">
											<Offset>
												<AbsDimension x="0" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="0.85" g="0.85" b="0.85"/>
								</FontString>
								<FontString name="$parent_CountMaked" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="TOP">
									<Size>
										<AbsDimension x="100" y="10"/>
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT" relativeTo="$parent_OutilNeededHeader" relativePoint="BOTTOMLEFT">
											<Offset>
												<AbsDimension x="0" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="0.85" g="0.85" b="0.85"/>
								</FontString>
								<FontString name="$parent_Description" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="TOP">
									<Size>
										<AbsDimension x="295" y="32"/>
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_DetailFrame_Icone" relativePoint="BOTTOMLEFT">
											<Offset>
												<AbsDimension x="0" y="-2"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="0.85" g="0.85" b="0.85"/>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick>
								if ( IsShiftKeyDown() ) then
									addText = this.ChatTextForAdd;
									if ( WIM_EditBoxInFocus and addText) then
										WIM_EditBoxInFocus:Insert(addText);

									elseif ( ChatFrameEditBox:IsVisible() and addText ) then
										ChatFrameEditBox:Insert(addText);
									end
								end
							</OnClick>
							<OnEnter>
								GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
								GameTooltip:SetText(ENCHANTINGSELL_ENCHANTE_TOOLTIP_DETAIL_NAMEDESCRIPTION);
							</OnEnter>
							<OnLeave>
								GameTooltip:Hide();
							</OnLeave>
						</Scripts>
					</Button>
				</frames>
			</Frame>
			<!-- anchor y=-10 to offset the description of 3 lines. -->
			<ScrollFrame name="EnchantingSell_Enchante_DetailFrameScrollFrame" inherits="ClassTrainerDetailScrollFrameTemplate">
				<Size>
					<AbsDimension x="290" y="83"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_DetailFrameNew" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="0" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
				<ScrollChild>
					<Frame name="EnchantingSell_Enchante_DetailFrame" enableMouse="true" hidden="true">
						<Size>
							<AbsDimension x="298" y="83"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_DetailFrameNew" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-10"/> 
								</Offset>
							</Anchor>
						</Anchors>
						<Frames>
							<Button name = "EnchantingSell_Enchante_Reagents_ListHeader" hidden="true">
								<Size>
									<AbsDimension x="295" y="12" />
								</Size>
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_DetailFrame" relativePoint="TOPLEFT"/>
								</Anchors>
								<Layers>
									<Layer level="BORDER">
										<FontString name="$parent_Name" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="TOP" text="ENCHANTINGSELL_ENCHANTE_REAGENTS_LISTHEADER_NAME">
											<Size>
												<AbsDimension x="120" y="14"/>
											</Size>
											<Anchors>
												<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
													<Offset>
														<AbsDimension x="12" />
													</Offset>
												</Anchor>
											</Anchors>
										</FontString>
										<FontString name="$parent_Nb" inherits="GameFontNormalSmall" justifyH="CENTER" text="ENCHANTINGSELL_ENCHANTE_REAGENTS_LISTHEADER_NB">
											<Size>
												<AbsDimension x="40" y="14"/>
											</Size>
											<Anchors>
												<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="TOPRIGHT"/>
											</Anchors>
										</FontString>
										<FontString name="$parent_NbOther" inherits="GameFontNormalSmall" justifyH="CENTER" text="ENCHANTINGSELL_ENCHANTE_REAGENTS_LISTHEADER_NBOTHER">
											<Size>
												<AbsDimension x="40" y="14"/>
											</Size>
											<Anchors>
												<Anchor point="TOPLEFT" relativeTo="$parent_Nb" relativePoint="TOPRIGHT"/>
											</Anchors>
										</FontString>
										<FontString name="$parent_PriceUnit" inherits="GameFontNormalSmall" justifyH="CENTER" text="ENCHANTINGSELL_ENCHANTE_REAGENTS_LISTHEADER_PRICEUNITE">
											<Size>
												<AbsDimension x="46" y="14"/>
											</Size>
											<Anchors>
												<Anchor point="TOPLEFT" relativeTo="$parent_NbOther" relativePoint="TOPRIGHT"/>
											</Anchors>
										</FontString>
										<FontString name="$parent_PriceTotal" inherits="GameFontNormalSmall" justifyH="CENTER" text="ENCHANTINGSELL_ENCHANTE_REAGENTS_LISTHEADER_PRICETOTAL">
											<Size>
												<AbsDimension x="46" y="14"/>
											</Size>
											<Anchors>
												<Anchor point="TOPLEFT" relativeTo="$parent_PriceUnit" relativePoint="TOPRIGHT"/>
											</Anchors>
										</FontString>
									</Layer>
								</Layers>
								<Scripts>
									<OnClick>
										if ( IsShiftKeyDown() ) then
											addText = this.ChatTextForAdd;
											if ( WIM_EditBoxInFocus and addText) then
												WIM_EditBoxInFocus:Insert(addText);

											elseif ( ChatFrameEditBox:IsVisible() and addText ) then
												ChatFrameEditBox:Insert(addText);
											end
										end
									</OnClick>
									<OnEnter>
										GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
										GameTooltip:SetText(ENCHANTINGSELL_ENCHANTE_TOOLTIP_REAGENTSHEADER);
									</OnEnter>
									<OnLeave>
										GameTooltip:Hide();
									</OnLeave>
								</Scripts>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List1" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="1">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_ListHeader" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List2" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="2">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List1" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List3" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="3">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List2" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List4" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="4">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List3" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List5" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="5">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List4" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List6" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="6">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List5" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List7" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="7">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List6" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List8" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="8">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List7" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List9" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="9">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List8" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
							<Button name = "EnchantingSell_Enchante_Reagents_List10" inherits="EnchantingSell_Enchante_ReagentsTemplate" id="10">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="EnchantingSell_Enchante_Reagents_List9" relativePoint="BOTTOMLEFT"/>
								</Anchors>
							</Button>
						</Frames>
					</Frame>
				</ScrollChild>
			</ScrollFrame>
		
		</Frames>
		<Scripts>
			<OnLoad>
			</OnLoad>
			<OnShow>
				EnchantingSell_Enchante_Frame_OnShow();
			</OnShow>
		</Scripts>
	</Frame>
</Ui>

