<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<!-- Core initialization file -->
	<Script file="ItemDataCache.lua"/>
	<!-- Static data files -->
	<Script file="ItemDataCache_ByID_selltovendor_Data.lua"/>
	<Script file="ItemDataCache_ByID_selltovendor_DataE.lua"/>
	<Script file="ItemDataCache_ByName_data_Data.lua"/>
	<!-- Retrieval functions go in separate files so they won't be 
	affected by errors in scanner and so that everything but those
	functions can be unloaded if needed. -->
	<Script file="ItemDataCache_ByID_selltovendor_Functions.lua"/>
	<Script file="ItemDataCache_ByID_class_Functions.lua"/>
	<!-- Everything else -->
	<GameTooltip name="ItemDataCacheTooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate"/>
	<Script file="ItemDataCache_Scan_Tooltip.lua"/>
	<Script file="ItemDataCache_Scan_Merchant.lua"/>
	<Script file="ItemDataCache_Addon_Informant.lua"/>
	<Frame name="ItemDataCacheFrame" parent="UIParent" hidden="true">
		<Scripts>
			<OnLoad>ItemDataCache:OnLoad()</OnLoad>
			<OnEvent>ItemDataCache.OnEvent(event, arg1)</OnEvent>
		</Scripts>	
	</Frame>
</Ui>

